Club legends & World Cup sides · 1998 → 2026

Build the XI
you remember.

Roll a European club or a World Cup nation. Pick one player at a time — the striker your memory demands or the full-back your formation needs. When the eleven slots are full, we simulate the whole run.

Draft zone

Roll. Pick. Simulate.

Mode
Formation
Style
Roll to draw a club
3 rerolls this draft
0/11
Your XI
0–0
Opponent
0'
Group Stage
4-3-3 · Balanced Your XI
Attack
—
Midfield
—
Defense
—
Overall
—
Chemistry
—
Your record

Profile.

Every completed run is saved on this device — no account, nothing leaves your browser. Watch your record grow.

How it works

Three moves, one XI.

01

Draw a club

Each roll gives you one club and one season. Title-winners, near-misses, mid-table sides having one great year — you play the squad you're dealt.

02

Pick one player

Only one footballer from that squad joins your XI. Take the icon your memory reaches for, or take the position your formation actually needs.

03

Run the tournament

Once your eleven is complete, the campaign is simulated. Balance, spine, and role fit decide whether your draft ends in glory or a group-stage exit.

Rules

A short rulebook.

Simple enough to pick up in one draft. Deep enough that you'll want a second. The rules stay out of the way so the arguments about who belongs in the XI can start immediately.

  • R1

    One roll, one squad, one pick

    Every turn draws a club and a season. You see the whole squad. You pick exactly one player, then the squad is gone. Rejected names sting.

  • R2

    The formation defines the slots

    A 4-3-3 needs different players than a 3-5-2. A striker is only useful if there's a striker slot open. The shape decides the value.

  • R3

    Classic or Almanac mode

    Classic shows player ratings. Almanac hides them — you draft from memory, tournament form, and instinct. Same rules, different pressure.

  • R4

    The simulation is the verdict

    A team full of stars can crash out. A boring, balanced side can win the group. The final score reads your draft honestly.

Strategy

Build the spine first.

The most common mistake is stacking attackers. Wingers are fun. Number tens are glamorous. But a great forward line dies in front of a leaky defense. Take care of the boring positions early, and the exciting ones will always find a home.

  • S1

    Respect scarce positions

    Elite keepers, centre-backs, and full-backs come up less often than you'd expect. When they do, take them, even if the same squad also has a striker you love.

  • S2

    Read the era, not just the name

    A cup-run hero isn't always a league regular. Ask whether the player actually started for that club in that season, and in which role, before the name pulls you in.

  • S3

    Spend rerolls on real problems

    A reroll should solve a position the current squad can't fill, not just skip a squad you don't recognize. Learn the awkward ones and the draft gets sharper.

  • S4

    Replay with one variable changed

    Same formation, new mode. Same mode, new style. You'll see which parts of your instinct hold up and which parts were the interface holding your hand.

FAQ

Common questions.

A club drafting game across Europe's top five leagues. Each turn you roll a club and a season, pick one player from that squad, and gradually build an XI. When the eleven is complete, the campaign is simulated and you get a scoreline.

Yes. No accounts, no ads inside the draft, no paywalled formations. Nothing is gated — just roll and play.

Because the formation is doing more work than you think. A dream team of ten forwards and a bad goalkeeper will lose the simulation almost every time. Balance is the hidden difficulty.

After the simulation you'll get a share card with your XI, formation, scoreline, and campaign summary. Post it, message it, argue about it — that's the point.

People who like arguing about tournaments, football history, and formations more than they like managing a full-fat career mode. If you enjoy the "best XI of all time" bar debate, this is that debate as a game.